Tenchu: Shadow Assassins
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| Tenchu: Shadow Assassins | |
|---|---|
| | |
| Developer(s) | Acquire |
| Publisher(s) | From Software Ubisoft |
| Designer(s) | Keisuke Kanayama Takuma Endo |
| Composer(s) | Noriyuki Asakura |
| Platform(s) | Nintendo Wii PlayStation Portable |
| Release date(s) | JP October 21, 2008 NA February 3, 2009 EU March 12, 2009 |
| Genre(s) | Stealth action |
| Mode(s) | Single-player |
| Rating(s) | BBFC: 15 CERO: 18+ ESRB: M OFLC: MA15+ OFLC: R16 PEGI: 18+ |
| Media | DVD |
| Input methods | Gamepad |
| Prev game (release) | Shadow Assault: Tenchu |
Contents |
Plot
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In the land of Lord Gohda, peace has not been fully restored and rumors of betrayal have been whispering throughout the country of Gohda. As
Added by UnconventionalSoldier21
Added by UnconventionalSoldier21
Added by UnconventionalSoldier21 Gameplay
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Added by HakachiUnlike the previous installments to the series, Tenchu: Shadow Assassins, has a more actual feel to the gameplay, as the character controlled by the player, will need to focus on stealth, hide in the shadows, and think strategically in order to finish a mission. The two playable characters in the game are: Ayame, and Rikimaru. Many items have been removed from this installment of the game, including the grappling hook. The player is limited to carrying 3 items. While doing a mission, the player must not carelessly approach any hostile unit, as if the player is spotted, the hostile unit will attack the player. If the player is attacked twice, the player will have failed the mission, but if a sword is carried in the player's inventory, the player will have the option of battling the hostile unit. The battle consists of two phases, "Attack" and "Defend" in the Wii version of the game the player is to swing the "Wiimote" as the game displays in order to block the enemy's attacks, this is only done during the "Defend" phase. During the "Attack phase", the player has to swing the "Wiimote" according to the direction given from the game so that the player may deal damage, and possibly slay the hostile unit. Items will play an important role in the game, as some are useful for survival, while others are handy in killing hostile units, some items that are included in the game are: katanas, shurikens, rubbles, and a bamboo tube, used to blow out fires or any kind of lighting, shurikens and rubbles, have a similar purpose as they both can push a hostile unit after it has been hit by these items, and make them fall off a tower, or fall into a well, or even get burnt because of a brazier that the hostile unit maybe standing close to.
PSP port
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The gameplay of Shadow Assassins for the PlayStation Portable is generally the same as the Wii version. However, controls have been altered to fit the console's functionalities, thus removing the motion controls, although some similar controls have been retained such as moving the analog stick of the PSP to move forward and pressing the D-pad to choose between items in your arsenal (same functions as the Wii Remote and Nunchuk). Also, the controls for doing a stealth kill have been slightly changed; the player now has to press the face buttons of the PSP console to trigger it and moving the analog stick in the direction they want to perform the stealth kill.
Gallery
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Cover Art
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Concept Art
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Renders
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Videos
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External Links
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- Tenchu: Shadow Assassins - Ubisoft Official Website
- Tenchu: Shadow Assassins at Allgame
- Tenchu: Shadow Assassins on Wii at IGN
- Tenchu: Shadow Assassins on PSP at IGN
| Tenchu Series |
|
Main Series Stealth Assassins • Birth of the Stealth Assassins • Wrath of Heaven • Shadow Assassins Portable Games Time of the Assassins • Dark Secret Other Versions and Releases Dimensional Ninja Action Movie • Shinobi Gaisen • Shinobi Hyakusen • Return from Darkness • Fatal Shadows • Tenchu Z • Shadow Assault |