|Tenchu: Shadow Assassins|
|Publisher(s)|| From Software|
|Designer(s)|| Keisuke Kanayama|
|Platform(s)|| Nintendo Wii|
|Release date(s)|| JP October 21, 2008|
NA February 3, 2009
EU March 12, 2009
|Rating(s)|| BBFC: 15|
|Prev game (release)||Shadow Assault: Tenchu|
PlotEditIn the land of Lord Gohda, peace has not been fully restored and rumors of betrayal have been whispering throughout the country of Gohda. As a result, Lord Gohda calls upon the Azuma Ninja, Rikimaru and Ayame, to investigate. Rikimaru soon discovers that someone is planning to start a war. Meanwhile, Counselor Sekiya, Gohda's right hand man, arranges for a fortune-teller to predict the future of Gohda's domain. Unfortunately, the fortune-teller turns out to be an impostor and kidnaps Princess Kiku, Lord Gohda's daughter. Ayame chases after her without hesitation, while Rikimaru goes on another mission for lord Gohda instead: resume the investigation on the nuisances that have been troubling the land. He then discovers that Daimyo Tado is the one behind all this. Gohda then decides to declare war on the country of Tado, and travels to his land with Rikimaru. Lord Gohda upon arriving onto the soil of the country Tado, gave Rikimaru the mission of assassinating Daimyo Tado. After Rikimaru succeeds in infiltrating his war camp and assassinating Daimyo Tado's, the woman who posed as the fortune-teller, a Shida Kunoichi named Rinshi, appears and tries to kill Rikimaru in battle, but fails thanks to the intervention of Tachibana Hyakubei, who was hired by Gohda. After Lord Gohda's order, Rikimaru heads back to the Castle. When he arrives however, he is attacked at the entrance gate by the guard who was ordered to consider him a traitor by sire Sekiya. Ayame had actually succeeded in rescuing the princess but had briefly fought who appeared to be Rikimaru, but was actually Rinshi in disguise. She then flees the castle in full disguise and takes her to a hideout. The Princess then reveals to be Rinshi in disguise and wounds Ayame, but Rikimaru arrives just in time to save her, and kill Rinshi in heated combat. Gohda, noticing his castle in flames, realizes that it was all Sekiya's doing, and orders Rikimaru to get back there and assassinate him. After he seemingly takes Sekiya's life and saves Kiku, Sekiya rises again and reveals himself to be Onikage, who reveals it was he who orchestrated the events then challenges Rikimaru to a final duel. Rikimaru ultimately with master sword skill gains the upper hand but Onikage uses the princess as a shield, forcing Rikimaru to drive his sword through her to get to Onikage and kill him. Ayame, who had followed Rikimaru, cries upon Kiku's death. The extended ending (attained by collecting all pieces of map in normal mode) shows Ayame speaking in Onikage's voice, appearing that she was possessed by Onikage, with his voice in the background of her voice, when she says "Rikimaru". Reasoning that the only reason of Rikimaru stabbing Kiku was to lower Ayame's self-esteem then make his move to possess her.
Unlike the previous installments to the series, Tenchu: Shadow Assassins, has a more actual feel to the gameplay, as the character controlled by the player, will need to focus on stealth, hide in the shadows, and think strategically in order to finish a mission. The two playable characters in the game are: Ayame, and Rikimaru. Many items have been removed from this installment of the game, including the grappling hook. The player is limited to carrying 3 items. While doing a mission, the player must not carelessly approach any hostile unit, as if the player is spotted, the hostile unit will attack the player. If the player is attacked twice, the player will have failed the mission, but if a sword is carried in the player's inventory, the player will have the option of battling the hostile unit. The battle consists of two phases, "Attack" and "Defend" in the Wii version of the game the player is to swing the "Wiimote" as the game displays in order to block the enemy's attacks, this is only done during the "Defend" phase. During the "Attack phase", the player has to swing the "Wiimote" according to the direction given from the game so that the player may deal damage, and possibly slay the hostile unit. Items will play an important role in the game, as some are useful for survival, while others are handy in killing hostile units, some items that are included in the game are: katanas, shurikens, rubbles, and a bamboo tube, used to blow out fires or any kind of lighting, shurikens and rubbles, have a similar purpose as they both can push a hostile unit after it has been hit by these items, and make them fall off a tower, or fall into a well, or even get burnt because of a brazier that the hostile unit maybe standing close to.
The gameplay of Shadow Assassins for the PlayStation Portable is generally the same as the Wii version. However, controls have been altered to fit the console's functionalities, thus removing the motion controls, although some similar controls have been retained such as moving the analog stick of the PSP to move forward and pressing the D-pad to choose between items in your arsenal (same functions as the Wii Remote and Nunchuk). Also, the controls for doing a stealth kill have been slightly changed; the player now has to press the face buttons of the PSP console to trigger it and moving the analog stick in the direction they want to perform the stealth kill.
- Tenchu: Shadow Assassins - Ubisoft Official Website
- Tenchu: Shadow Assassins at Allgame
- Tenchu: Shadow Assassins on Wii at IGN
- Tenchu: Shadow Assassins on PSP at IGN
Other Versions and Releases